How it works
Every piece below is in the app today. Nothing on this page is a mockup.
The practice engine
A session starts at the difficulty your level earns and moves one step up on a correct answer, one step down on a miss — the same rule the digital SHSAT uses. A quarter of picks stretch one step above target so harder questions never come as a surprise on test day.
Reading questions come as passage sets: read once, answer the set, revise within it, then submit — exactly the real navigation rules.
Multiple choice, numeric entry, multi-select, reorder, inline dropdown, drag-to-category, hot text, and point graph — every format on the digital test, so no seconds are lost to unfamiliar mechanics. Hunter and SAT writing add free-response prompts.
A wrong answer opens a short teaching moment — the concept, a worked example, the technique — and a retry before Next unlocks. Kids do not get to click past a mistake.
Everything missed goes on a review ladder (1, 3, 7, 21, 60 days). One in every three questions in a normal session is a review item that is due, so weak spots come back until they stop being weak.
Every question ever missed becomes a flip card: prompt on the front, answer, explanation and technique on the back. Cards flip to “learned” when the latest attempt is right.
The content
Plus a 600-question Speed Drill and 285 SAT vocabulary words under every track. Every question carries a topic, a difficulty from 1 to 10, and a worked explanation; every bank declares where the real test sits so “training above the test” is a real, visible moment.
The score
A logistic ability fit over recent answers, simulated onto a 50-question section and mapped to the scaled score. Unlocks after 15 answers per section, shown with the published cutoffs for the specialized high schools. Hunter shows a readiness band; SAT a 400–1600 estimate.
Parents set a target and a test date. A nightly snapshot of the estimate builds a trend; once three weeks exist, the dashboard shows where the current pace lands on test day — as a range, never a promise — and emails if it drifts off track for two weeks running.
Accuracy per topic, weakest first, on the kid's page and the parent's. Weak topics come up more often on their own, and a parent can boost any topic's coins to nudge harder.
The economy
Correct answers pay coins scaled to difficulty and level — at-level questions pay about the same at every level, so leveling up means harder questions, not easier money. Finishing a session pays a bonus. XP levels the kid up, which raises their training difficulty.
Parents list prizes with a coin cost and an optional minimum level. A kid requests one; coins are held; the parent approves or denies from their zone. Denial refunds. Parents tune the coin rate, run bonus weeks, and can boost specific topics.
Hatch a pet with food earned in play. Pets evolve as the kid beats a ladder of one hundred dragon bosses — a boss fight is a practice session where each answer swings the HP bars. Three daily quests target the weakest topic. Milestones and a score thermometer mark the climb.
Writing · from Nov 19
With Family (5 a week) and Plus (up to 30 a week). Essays are off during the beta.
Hunter and SAT writing prompts carry a rubric. Submissions are graded against it on a schedule — scores per criterion, two strengths, two concrete fixes — with coins scaled to the score. There is no chat: a kid writes, submits, and sees feedback next time they open the app.
Every essay and its feedback appear in the parent zone. Parents can override the score. Anything off-topic or concerning is flagged to the parent with a reason and is not scored; the kid sees only a calm note that a parent will take a look.
Privacy
Kids have a first name and a 4-digit PIN under the parent's account. No email, no password, no photo.
Kid pages carry no third-party scripts. Analytics, if any, run cookieless on parent and marketing pages only.
Export or delete the family's data on request. Essays are AI-reviewed for grading and shown to the parent; the provider does not train on them.
Ten founding families, invited by email. Pricing after the season.